Friday, November 9, 2007

List of Glitches

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This is a list of notable glitches that have appeared in the Mario series and its various sub-series. Glitches should be listed under the game they appear in.

Contents

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[edit] Mario Series

[edit] Super Mario Bros.

[edit] The Minus World

The Minus World entrance screen.
The Minus World entrance screen.
Minus World is one of the most well-known glitches in Super Mario Bros. It is an endless underwater level, and once there Mario or Luigi is doomed to die from either running out of time or being killed by enemies. While there is no purpose for the glitch, it serves mainly to intrigue players. The glitch was removed in all remakes of the game. However, the Wii Virtual Console version is an exact copy of the original, meaning that players can once again enter the Minus World.

To activate the glitch, go to World 1-2 and stand on top of the pipe that leads to the above-ground flag, without going in the pipe. Break the second and third block from the left, but leave the one on the far right. Stand on the left edge of the pipe (facing left) and duck. Jump while in a ducking position and move right in mid-air (while still facing left). If done correctly, you will go through the block on the far right and through the wall to the Warp Zone. Go through the pipe that would normally lead to World 4-1 (the one on the far left), and you will enter the Minus World.

[edit] Small Fire Mario

Small Fire Mario.
Small Fire Mario.

The Small Fire Mario glitch is performed by having Super Mario or Fire Mario or Luigi hit the Ax in a Fortress level. If Bowser hits the player while the player hits the axe, the player becomes small Mario. Bowser will be defeated, and then the player will move on to the next level after rescuing the level's Mushroom Retainer. When the player next finds a brick that normally would relinquish a Super Mushroom, it will instead give the player the Fire Flower. When the player grabs the Fire Flower, the player will become Fire Mario, but in the smaller body. When Mario shoots a fireball, he will become large, then, when the animation is complete, he returns to the small size. If Mario dies, the player will need to repeat the glitch in order to play as him again. Small Fire Mario makes a cameo appearance in New Super Mario Bros. When the player collects all the Star Coins the player can unlock a design for the bottom screen. If the player looks closely, the player can see small fire Luigi.

Also in the Japanese version of SMBDX the player can get Small Fire Mario like this; When the player is fiery Mario and hits an enemy, s/he should pause and click save, Small Fire Mario will appear.

[edit] Super Mario Bros. 3

[edit] Fireless Bowser

It is possible to remove Bowser's ability to spit fireballs. It works in the NES version and the Super Mario All-Stars version, but not Super Mario Advance 4.

The player must use a P-Wing before entering Bowser's Castle. After climbing the stairs protected by Roto-Discs, the player must duck, then fly onto the question block, and stand up; the player will glide through the wall. (This isn't necessary for the trick to work, but makes it easier to keep Mario's P-Wing activated.) The player must fly through the lava chamber and, when presented with the four corridors at the end, take the one guarded by the Thwomp. The player must then fly through the hall of statues and enter Bowser's chamber.

Once the player has entered Bowser's chamber, they should fly straight up to the left. The player will pass over the wall. When the player reaches the end of the wall, they must stop. If they keep going, the player will land in Bowser's alternate room and fight him there. Instead, the player must return to the chamber they came from. Walk to the right, and Bowser will spawn. He will make belching motions at you, but will be unable to produce fire.

[edit] Super Mario 64

[edit] The Dark World

Mario can stumble upon a glitched level, known by fans as the Dark World, by accidentally becoming trapped within the walls of the steeple atop Princess Peach's Castle. It's actually nothing more than the small area behind the castle's front door. If you run into the door, Mario will go through it and enter the castle normally.

[edit] Water Glitch

In Whomp's Fortress, if Mario picks up a certain block, keep trying to get it inside the one that leads to the Thwomps, it may either trap the block in there, or Mario will get through it, causing the place to be trapped in a floating flood. If Mario swims to deep, however, he will fall and lose a life.

[edit] Paper Mario

[edit] The Herringway Glitch

Herringway as a normal Bumpty.
Herringway as a normal Bumpty.
Where is Herringway?
Where is Herringway?

Herringway can be morphed into a normal Bumpty or become invisible if the player pauses the game when Mario and Herringway go into the mayor's room during the Chapter 7.

[edit] Super Mario Sunshine

[edit] Broken Camera in Gelato Beach

Requirements: The player must be up to at least Episode 6: Red Coins in the Coral Reef in Gelato Beach, and have Yoshi unlocked.

If Mario runs off to the peninsula of the beach, he will find a Yoshi Egg. Once he rides the Yoshi inside, he can take him to some yellow Goop near the palm trees that is impervious to water. Yoshi should squirt his juice at it, and a Dune Bud will be revealed. From there, the player should squirt the Dune Bud, and, just before it reveals a large foot inprint in the ground, Ground Pound. If this is done correctly, the screen will zoom out up to the sky, and turn downwards to reveal Isle Delfino. The camera then zooms in all the way down to Mario and Yoshi. (Bizzarely, Mario and Yoshi are sometimes seen Ground-Pounding downwards with the camera until it reaches Gelato Beach.)

[edit] Frozen Yoshi and Floating Items

Requirements: The player must have a Yoshi in an area with fruit and/or enemies.

If Mario lets Yoshi eat an enemy or fruit, but dismounts it while Yoshi's tongue is pulling it in, Yoshi will remain in his bent-down position with the fruit or enemy floating right in front of him.


[edit] Pulling Yoshi Food from the Air

Requirements: The player must perform the above glitch and stay in the area where it was performed.

If Mario hops back on the frozen Yoshi, he can continue to ride him around normally. But whenever time the Yoshi sticks his tongue out, the item that was frozen in front of him will suddenly appear. If the item was a fruit, it can conveniently be used to automatically refill Yoshi's juice capacity.

[edit] Blasting Through the Wall

Requirements: The Turbo Nozzle must be unlocked.

If the player gets the Turbo Nozzle in Delfino Plaza, and heads to the fruit stands, something very odd may occur. While standing slightly against the wall behind the papayas and pineapples (in which case Mario's body should touch the wall, but he should not be directly facing it), Mario can blast his Turbo Nozzle, and before reaching the durians, he will go right through it into some underground area. If Mario stops, he'll automatically die, so with any luck the player will come across an underground pipeline to run into.

[edit] Walking Underwater

Requirements: The player must know there way through the sewers.

If Mario walks through the sewers you can find a path that leads you behind the Shine Gate, he will find a few pools of water. Swimming into the lowest one that is blocked off by a gate, if the player presses B in front of it, one of two glitches will occur. Mario will either be able to walk underwater in the pool without an underwater life meter, or he will go through the gate and fall down the Shine Gate waterfall.

[edit] Falling into the blue screen of Death

In Gelato beach, climb to the highest rope. Jump off to the west, if you press b at the right time before hitting the invisible barrier, mario will fall back, through the ground and into a blue void, then losing a life

[edit] Watermelon Cutter Glitch

First, you must unlock Yoshi. Then go to Gelato Beach. Once there, riding a Yoshi and getting onto the Cutter causes it impossible to get on him again and move, because once you get on, you'll get flinged off because of the cutter. Yoshi will just stay there. Also, it refreshes all your water when doing it more strangely.

[edit] Paper Mario: The Thousand-Year Door

[edit] Make Bobbery Disappear

Bobbery can be forced offscreen in this glitch. It can be used any time after Bobbery joins your party. In Rougeport, go anywhere near the gate right next to the passage above. Tossing him makes Bobbery go off the flipbook, and as long has Mario doesn't leave the area, talk to someone, or change partners, he'll be walking alone.

[edit] Super Paper Mario

[edit] Disappearing Pixls

Pixls can be forced to go behind the background of a stage. It can only happen when one of the characters is in a background area near a Warp Pipe, and can only be used by Boomer. First, the player must place Boomer in a area in which one of the warp pipes can not be seen. Then, they must go down the unseen warp pipe before boomer goes off. If this is done correctly, boomer will go off and go behind the background. When the player is in the next area, Boomer will still be with him/her.




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